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TEXTURING & SHADING
BEST OF TERM
SPRING 2024
Texturing and Shading
NAUTILUS CUP
Autodesk Maya for modeling, Substance Painter for textures, V-Ray for rendering

Wireframe

Models with Lighting

Shading and Lighting
The Nautilus Cup is a 3D still life piece focused on texturing and shading. By incorporating various materials and surfaces, I explored the potential of 3D to recreate the intricate beauty of the real world.

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